package fingerguessinggame;

public abstract class Role {
    //出拳属性
    private int Fist;
    //得分属性
    private int score;

    public int getFist() {
        return Fist;
    }

    public void setFist(int fist) {
        this.Fist = fist;
    }

    public int getScore() {
        return score;
    }

    public void setScore(int score) {
        this.score = score;
    }

    //出拳的抽象方法
    abstract public int showfist();


}
